Template:I/Symbol/source

{{#if:{{{1|}}}|{{#ifeq: {{{1|}}}|Special Release||[[{{#switch: {{{1}}}   |habitat=File:Symbol_{{{1}}}.png  |element=File:Element_{{{1}}}.png  }}
 * Normal = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Elem_Earth.png |element=File:Element_{{{1}}}.png }}
 * Ground = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Elem_Fire.png |element=File:Element_{{#ifeq: {{{themed}}}|{{{1}}}|{{{theme|Viking}}}|{{{1}}}}}.png }}
 * Fire = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Water_Dragon_Symbol.gif |element=File:Element_{{#ifeq: {{{themed}}}|{{{1}}}|{{{theme|Olympus}}}|{{{1}}}}}.png }}
 * Water = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Elem_Plant.png |element=File:Element_{{#ifeq: {{{themed}}}|{{{1}}}|{{{theme|Aztec}}}|{{{1}}}}}.png }}
 * Grass = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Elem_{{{1}}}.png |element=File:Element_{{#ifeq: {{{themed}}}|{{{1}}}|{{{theme|Egyptian}}}|{{{1}}}}}.png }}
 * Electric = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Elem_{{{1}}}.png |element=File:Element_{{{1}}}.png }}
 * Ice = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Elem_{{{1}}}.png |element=File:Element_{{{1}}}.png }}
 * Steel = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Elem_{{{1}}}.png |element=File:Element_{{#ifeq: {{{themed}}}|{{{1}}}|{{{theme|Demon}}}|{{{1}}}}}.png }}
 * Dark = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:{{{1}}}_Symbol.png |element=File:Element_{{{1}}}.png }}
 * Ghost= {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Symbol_{{{1}}}.png |element=File:Element_{{{1}}}.png }}
 * Dragon = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Symbol_{{{1}}}.png |element=File:Element_{{{1}}}.png }}
 * Psychic = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Symbol_PureTerra.png |element=File:Element_PureTerra.png }}
 * Bug = {{#switch: {{{image|}}}|#default=File:Round_PureTerra.png

|habitat=File:Symbol_{{{1}}}.png |element=File:Element_{{{1}}}.png }}
 * Poison = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Symbol_PureFlame.png |element=File:Element_PureFlame.png }}
 * Rock = {{#switch: {{{image|}}}|#default=File:Round_PureFlame.png

|habitat=File:Symbol_{{{1}}}.png |element=File:Element_{{{1}}}.png }}
 * Flying = {{#switch: {{{image|}}}|#default=File:Round_{{{1}}}.png

|habitat=File:Symbol_War.png |element=File:Element_War.png }}
 * Fighting = {{#switch: {{{image|}}}|#default=File:Round_War.png


 * Physical = File:Round_{{{1}}}.png
 * Pures = File:Symbol_{{{1}}}.png

}}